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Title: |
Elastic Foot Using Nodes |
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Description:
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Cartoon
animation looks great with some squash
and stretch. To be able to 'stretch'
bones you need a set-up that can handle
'elasticity'. |
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Title:
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Emit Geometry from a Point Emitter |
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Rank: |
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Difficulty: |
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Description:
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Softbody
objects in Maya are actually a type of
particle effect. Maya allows you to
connect any particle object to any
emitter. Therefore you can actually emit
geometry from a point emitter. |
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Title: |
Facial Expressions |
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Rank: |
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Difficulty: |
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Description:
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This
shows how to easily create and animate
facial expressions for your characters
using blend shape, add attribute, and
set driven key. |
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