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Title: |
Dinosaur 3D Modeling Tutorial |
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Description:
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The
following tutorial I hope will give you
a detailed insight into how to approach
and complete the task of building a 3d
Dinosaur. |
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Title: |
Displacement Maps & Bump Maps |
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Description:
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A
Displacement Map is an image used to
shift the position of points within an
object, changing its shape... |
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Title: |
Exposure Hrdi |
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Description:
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the high
dynamic range of hdris is truly the
reason why we use them but like so many
things, there is a 'bad' side as well. |
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Title: |
Getting Wrinkles with Metamation |
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Description:
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There are
several ways to get nice wrinkles
without severly increasing your poly
count. If you are using metanurbs, try
picking polys in certain areas and
smooth shift. |
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Title: |
Gravity Motion modifier |
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Description:
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Objects
designated as "effector objects" repel
or attract the motion path of the
affected object. "Effector objects" may
be any object, but null objects
generally work best. |
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Title: |
HDRI in Lightwave |
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Description:
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For those
not sure about HDRI in general, or those
who would like to use the feature in
Lightwave. |
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Title: |
Heavy ordnance |
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Rank: |
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Description:
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The first thing I had to
do was create a 'dummy' version of the
prop LAW. This was made to match the
extended length, tube diameter and
thickness of the prop... |
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