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Title: |
Animated Tank Tread - Part 1 |
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Description:
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While
working on a small project a little
while ago I had to make a tank tread and
animate it, I searched around for a
while to find a tutorial to help me but
didn't have much luck so, I had to come
up with this. |
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Title: |
Animated Tank Tread - Part 2 |
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Description:
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In the
previous section we made a tank tread
with a morph map of on tread "step"
saved in it, we're now going to use
lightwave's morphmixer and expression
engine to animate it. |
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Title: |
Basic Character Rigging Video |
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Description:
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This
tutorial is aimed at beginners. We'll be
setting up this basic character drawing
skelegons in modeler with attention to
smooth deformations. |
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Title: |
Basic Head Modeling |
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Description:
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In this
series of tutorials Philip is showing an
interesting approach on modeling a head;
first a relatively low-poly head is
modeled which can then be detailed and
characterized to become pretty much
every (human) head you like. |
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Title: |
Blast off with Hypervoxels 2.0 |
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Description:
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NewTek
introduced Hypervoxels 2.0. What a
plugin! Not only can you create highly
detailed HyperVoxel "solids", you can
now create those puffy clouds you’ve
always dreamed of. |
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Title: |
Blood Cell Tutorial |
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Description:
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While
working on my never ending demo reel I
made an image of some cg blood cells and
posted them on my site, well I’ve had a
few requests from people asking me how I
made it, I think they are under the
illusion that it was difficult, trust me
if it was hard I wouldn’t have managed
it. |
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Title: |
Burning Atmosphere |
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Description:
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Burning atmosphere is a
tutorial to create an object burning
effect. If a object is coming trough the
atmosphere its generating so much heat
that the surrounding air is burning and
lighting up. |
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Title: |
Camera Zoom |
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Rank: |
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Description:
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This article is about
that routine. If you have ever seen a
documentary on TV you have seen this
effect. The one I am talking about is
when they show an old photo and then
zoom in on one section or one person in
the picture. |
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