|
|
|
|
|
BACK
Pages: 1
2
3
4
5
6
7
8
9
10
11
12
13
14
NEXT |
|
|
|
|
|
No Image |
|
|
|
Title: |
Water |
|
Rank: |
 |
|
Difficulty: |
 |
Description:
|
The water
in this scene is made up of two
polygons: one for the basic water
surface with no reflection, and the
other for the fresnel effect with the
reflections and stuff. |
| |
|
|
|
| |
|
No Image |
|
|
|
Title: |
Webs and Nets |
|
Rank: |
 |
|
Difficulty: |
 |
|
Description: |
How to
make webs and nets in Lightwave 3D. |
| |
|
|
|
| |
|
No Image |
|
|
|
Title: |
Weirdmeister |
|
Rank: |
 |
|
Difficulty: |
 |
|
Description: |
German
language lightwave 3D tutorials. |
| |
|
|
|
| |
|
No Image |
|
|
|
Title: |
Whisky Glass Tutorial |
|
Rank: |
 |
|
Difficulty: |
 |
Description:
|
I've just called up the
shot glass object that I used in the
Kiki 2.0 image in case you want to
duplicate my settings exactly... |
|
|
|
|
| |
|
No Image |
|
|
|
Title: |
UV Texturing in Lightwave |
|
Rank: |
 |
|
Difficulty: |
 |
Description:
|
Lightwave
offers a number of ways to generate UV
maps, but often the computer-generated
maps are difficult to interpret and
paint on. As a result, this tutorial is
intended to show you two processes for
making more controlled UV maps. |
| |
|
|
|
| |
|
No Image |
|
|
|
Title: |
Veins with Particles |
|
Rank: |
 |
|
Difficulty: |
 |
Description:
|
Creating an animation of
flowing particles thru veins can be done
in lightwave without the use of plugins
such as particle storm... |
| |
|
|
|
| |
|
No Image |
|
|
|
Title: |
Warp Effects |
|
Rank: |
 |
|
Difficulty: |
 |
|
Description: |
How to create a Startrek-like
warp effect. |
|
|
|
|
| |
|
No Image |
|
|
|
Title: |
Warp Streaks |
|
Rank: |
 |
|
Difficulty: |
 |
Description:
|
An easy way to do this is
to use a morph. Load your stars in
modeler. Extrude all the single point
polys far enough so that the end groups
are distinct... |
|
|
|
|
| |
|
BACK
Pages: 1
2
3
4
5
6
7
8
9
10
11
12
13
14
NEXT |
|
|
|
|