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 Pawas Lightwave 3D Tutorials

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Title: Spline Patch Part 1
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This guide has come into being because of the time I spent learning this terrific tool. I had been through every tutorial on the web that I could find, and still I had problems. Of course, Inspire 3D didn't come with spline patching, so I had only the tutorials to get me started. I did find one person who assisted me with my first big project, and taught me a lot that the tutorials didn't. I've since built several objects with spline patching, and found it to be a terrific tool for building something that needs to have an accurate shape
   
 

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Title: Spline Patch Part 2
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Okay, the first thing we want to do is to lay a foundation. We need to know that we are on the same page when I mention something, and that you know what it is that I'm referring to.....
   
 

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Title: Spline Patch Part 3
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Once you've studied and prepared your plans, we're ready to build. Your first objective is to build the primary rail curve(s) that form the center of the object...
   
 

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Title: Spline Patch Part 4
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When patching, Lightwave/Inspire looks at patches as vertical and horizontal, not really as diagonal. So, when you think that a shape looks perfectly fine to your eye and you're getting a blobby patch, you probably need...
 

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Title: Setting up Backdrops
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A little freebie before we start off on the Mc Laren in the VIP secton: learn how to set up backdrop images in modeler.
   
 

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Title: Spaceship Thrusters
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The basic shape of the plume is a cone. Transparent edges is on, Luminosity is way up, There is......
   
 

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Title: Sunset
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This tutorial is aimed at beginners. This free first part will show you how to make a sunset with LightWave's built-in Skytracer and how to use SkyBaker to "bake" the resulting sky to a spherical image that can be mapped on a sphere or skydome.
 

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Title: Surface Editor
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The Surface Editor does just what the name implies: allows the editing or changing of surfaces. The Surface Editor can be accessed in the Layout AND the Modeler.
 

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